While on the marketing team, my work consisted of writing scripts, drawing storyboards, laying out parallax scenes, building 2D character rigs, animating characters, motion graphics/2D animation, and rendering with Adobe After Effects, Adobe Media Encoder, and Adobe Premiere Pro.
Below is a showcase of the work I did as a marketing artist for GSN games.

I did my best to create ads that told stories and had as many funny little moments of joy as possible.
Each 15-30 second video ad took me between 1 to 3 weeks to make. I was responsible for either working with a creative prompt provided to me by our creative writer, or pitching ideas to the team before storyboarding them out.
For Brunch Crunch ads, I used existing character animation and art from the game as well as Adobe Stock Images to layout, animate, and add FX in Adobe After Effects.
For Solitaire TriPeaks ads, I also used existing environment art from the game and Adobe Stock Images for props, but I animated the characters myself, as well as laying out the scene, editing, and adding fx in After Effects.
Back to Top